Getting Real with SpriteKit

In this workshop Marin Todorov will lead you trough the process of creating a game with SpriteKit. You will get real with game physics, creating visual effects, particle systems, GUI and game navigation…

The workshop will also include a section to highlight on whatever new features iOS 8 brings to SpriteKit (if NDA is lifted by the time of the conference)

The workshop will require the participants to be fairly familiar with Objective-C and have a laptop + iOS device ready for development and testing. Any previous SpriteKit experience is a plus, but not required